I have started to compile a catalog. As I began to do this I gather a list of rules, differences and what the rules and differences create. They are:
Rules:
-overlapping triangles must be the same depth
-hour-glass connection edge must be the same
Differences:
-x axis scale
-y axis scale
-z axis scale
These rules and differences cause:
-changes in size
-placement of overlap
-angle of hourglass connection
This is just the beginning of what I have discovered. If anyone has any ideas of what I am missing, please let me know. There is more to discover!
Included are three examples of the x,y, and z.


